|
(as revealed to Armand by Santino)
LAW ONE
That each coven must have its leader
and only he might order the working of the Dark trick upon a mortal, seeing that
the methods and the rituals were properly observed.
LAW TWO
That the Dark Gifts must never be given to the crippled, the maimed, or to children, or to
those who cannot, even with the Dark Powers survive on their own. Be it further understood
that all mortals who would recieve the Dark Gifts should be beautiful in person so
that the insult to God might be greater when the trick is done.
LAW THREE
That never should an old vampire work this magic lest the blood of the fledgling be too
strong. For all our gifts increase naturally with age and the old ones have too much
strength to pass on. Injury, burning -- these catastrophes, if they do not destroy
the Child of Satan will only increase his powers when he is healed. Yet Satan guards
the flock from the powers of old ones, for almost all, without exception go mad.
In this particular, let Armand observe that there was no vampire then living
who was more than 300 years old. No one alive then could remember the first Roman
coven. The devil frequently calls his vampires home.
But let Armand understand
here also that the effect of the Dark Trick is unpredictable, even when passed on
by the very young vampire and with all due care. For reasons no one knows, some mortals
when Born to Darkness become as powerful as Titans, others may be no more than corpses
that move. That is why mortals must be chosen with skill. Those with great passion
and indominatable will should be avoided as well as those who have none.
LAW FOUR
That no vampire may ever destroy another vampire, except that the coven master
has the power of life and death over all of his flock. And it is further his obligation
to lead the old ones and the mad ones into the fire when they can no longer serve
Satan as they should. It is his obligation to destroy all vampires who are not properly
made. It is his obligation to destroy all those who are so badly wounded that they
cannot survive on their own. And it is his obligation finally to seek the destruction
of all outcasts and all those who have broken these laws.
LAW FIVE
That no vampire shall ever reveal his true nature to a mortal and let the mortal live.
No vampire must ever reveal the history of the vampires to a mortal and let the mortal
live. No vampire must commit to writing the history of the vampires or any true knowledge
of vampires lest such a history be found by mortals and believed. And a vampire's
name must never be known to mortals, save from his tombstone, and never must any
vampire reveal to mortals the location of his or any other vampire's lair.
Taken from "The Vampire Lestat" (c) Anne Rice
Legal Stuff
The books and movie Interview with a Vampire, the Vampire Lestat and the Queen of the Damned is copyright Anne Rice. The characters of Lestat, Louis, Armand, and the others detailed above were created by Anne Rice.
This supplement is an entirely unofficial use of the material contained within the film and novels that inspired it and is not
intended as an official or profit making venture in any way, shape or form. Likewise, these rules take the White Wolf Game Systems
Roleplaying game, Vampire: The Masquarade as their base. Again, use of these rules are unauthorized, and no infringement is intended.
This supplement is not affiliated to either Anne Rice or White Wolf Games Studios in any way and should not be
viewed as such. This supplement may be freely distributed on the Net but is, under no circumstances whatsoever, to be sold for
profit.
This page was originally authored by Peter Wake and is maintained by Patrick Halverson.
|