You can detect others within an enclosed area of about the size
of a large apartment. You may detect others who you could not ordinarily
see, even those out of sight, hidden in darkness, or Obfuscated.
Within your area, you may attempt to see any character with a Mental Challenge
[Stealth].
You can now cause your skin to take on the texture and color
of its surroundings, providing you with excellent concealment so long as
you do not move quickly.
You may Obfuscate with an equivalent of level two of that Discipline. You
may move while hidden in this fashion, but no faster than a slow walk.
This power resembles Whispers of the Chamber, but has now advanced
to such an extent that you may search out hidden characters with an entire
building or physical structure.
With your building, you may attempt to see any character with a Mental Challenge
[Stealth].
Similar to the Protean power Earth Meld, this power also allows
you to melt into stone, brick or asphalt. However, this power does not allow
you to actually sink deep into the protective surroundings. Instead, you
seep just below the surface, and a faint outline of your form can be seen
above where you rest.
You may meld into stone or earth at a cost of one Blood Trait. You may not
meld into stone through some other substance.
Your flesh has hardened to the strength of granite, and you
no longer feel pain nearly as strongly as even most Kindred.
Each evening, you may ignore two levels of damage of your choice. You must
choose whether or not to ignore a particular level at the moment when you
receive it. These levels may not resist damage caused by sunlight.
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